Demonac ([info]demonac) wrote,
@ 2005-09-17 13:28:00
Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Current mood: 404 Error...

D&D Excerpt #11
This was a busy week as far as my notes are concerned, so lets get to it...

This is VERY unusual because it is GM's stated (and practiced) policy to avoid adding many new things to his world, such as spells and monsters from new books that come out, because, to paraphrase him: 'It is important that players have a good frame of reference for the challenges. They should not continuously encounter things that function in wildly different ways than they are used to; they should not have to deal with things that may invalidate well-informed character construction choices made by the players'. Normally, when new things do get added to the game, it is because the players have requested a new spell or Feat from a book outside the Core books, and GM must approve it.

GM: ...Ablative Dispelling. It is a 3rd Level arcane buff that lasts 1/minute per caster level or until discharged, and simply absorbs the first targetted Dispel cast on the subject.
Omit: There is a spell like that already. It's in one of the newer books, but it is 4th level...
GM: Well I'm unaware of that spell. This one is fine at 3rd Level.
Verian: Specific to [Ed: the Level 3 version]Dispel, or does it work on Greater Dispel too?
GM: Either, just the first targetted casting it's like the Psionic Ablative Dispel Screen.
Omit: The 4th level version doesn't work on Greater Dispelling.
Verian: The Psionic power doesn't actually work like that. It just adds +5 to the difficulty of the rolls to Dispel your buffs, though it is always the last thing to be checked by any dispel.
GM: That thing is SO broken...
Verian: It's Level 6... Wait, can you stack this thing? [In other words, have multiple copies on you...]
GM: Yes, why not.
Omit: The real spell does not stack; or at least, if you had multiple copies running the first Dispel would trigger and discharge them all, so you would get no added benefit.
Verian: You can't make this thing stack! That would result in caster's who are totally immune to dispelling...
GM: [Ponders this a little] Alright, I will change it so that it does not stack. Does anyone have any major objection to this spell as it stands? I strongly believe that this spell is needed...

More behind the link (all these D&D report now found on my website - but don't worry, I'll keep posting the teasers/links here, and you can still post comments here (there's a link back at the bottom of each entry).




(Post a new comment)


[info]quill18
2005-09-17 10:24 pm UTC (link)
You need to eat something salty to keep you sharp.

Nutritional advice of this caliber is hard to come by...

(Reply to this) (Thread)


[info]demonac
2005-09-17 10:29 pm UTC (link)
New layout all working okay? Find any dead or wonky links? What do you think?

(Reply to this) (Parent)(Thread)


[info]quill18
2005-09-18 05:53 am UTC (link)
Seems really good to me. Great way to see all posts in one place.

(Reply to this) (Parent)

Errata:
[info]demonac
2005-09-19 12:45 am UTC (link)
Oops, if anybody (and I mean ANYBODY, cause I doubt it) both knows AND cares about the technical details of these posts, the "Wall of Gloom" mentioned is actually the spell Spiritwall (from the Complete Arcane 3.5 edition handbook). Wall of Gloom is another spell from that book. Wall of Gloom is just a Level 2 wall. It's dark and instills a strong desire not to pass through it without a nightlight. Spiritwall is a Level 5 wall spell - it projects a powerful cone of fear from one side (chosen at casting) and the fear is so palpable that it causes damage to anyone touching the wall. Passing through the wall causes a Negative Level unless you pass your saving throw. The arcane caster used Spiritwall, not Wall of Gloom (I'll edit it when I get a chance). Big difference. If you care about the technicalities...

(Reply to this)


Create an Account
Forgot your login or password?
Login w/ OpenID
English • Español • Deutsch • Русский…